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Post by Dardios on Nov 17, 2007 22:22:16 GMT -5
(____)mancer? What the heck is that? Welp, thats one of a few things! It is either a pyromancer, an aquamancer, a geomancer, a necromancer, or a joltmancer. *gasp* More decisions to make?!?!?! This doesnt actually increase your options, it simply condenses them, so you can get the info about five classes at once! Yay! Well, if you know how to break down the words, these classes are self explanitory. Mancer (one who manipulates elements with magic) plus....one of the five prefixes; pyro, aqua, jolt, geo, and necro. Thats fire, water, electricity, earth, and death*. Kinda simple, huh? These guys are obviously long range, and the powers vary depending on the mancer.
Strengths: Well, the magical abilities they wield are a huge strength. Depending on the spellcasters immagination, it could be anywhere from a little zap, to a full blown electric tornado!
Weaknesses: Well, a berserker hits em, and they are practically dead. They have no melee skill whatsoever.
*No, necromancers can not cast automatic death spells, they can manipulate dead materials, and VERY skilled necromancers can manipulate bones, spirits, and blood, even in living things!
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